Game FUNdaMentals

    The Games Gang

    Descriptions of Recommended
    Games and Activities:

     Milk Bottle Throw.
    Soft cloth-covered balls are thrown at stacked metal "milk bottles". Rewards can be given for knocking down one, two or all three.

    Frisbee Ring-Toss.
    "O"-Ring Frisbees are sailed toward a board with varying pegs. The purpose is to ring a peg. The pegs offer different rewards depending upon the difficulty of "pegging" on it.

    Water Balloon Toss.
    This is a safer, cleaner version of the egg toss. Teams of two line up near one another. Each team is issued one water-filled balloon. On signal they toss from one to the other, then back. Those who still have a water filled balloon take one step back and repeat the process. This repeats until the last balloon bursts. Those who make it to the last step are rewarded the highest.

    Ski Race.
    Teams of three stand on two "skis" made from eight foot long 2x4 boards. Rope loops run through the boards for holding the boards onto the feet. The teams must learn to work together to "ski" the course. Keep those video cameras rolling on this one!

    Bean Bag Toss.
    Small pea-gravel filled bags will be tossed at a colorful board with varying-sized holes. Tossing bags into the holes is rewarded. The smaller the hole, the larger the reward.

    Parachute Games.
    Twinkles the Clown plays with whoever joins in, teaching them various games that are played with a colorful 20 foot diameter parachute. This is always a favorite, and frequently brings adults over to play.

    Bubbles & Gags.
    Twinkles the Clown shares her bubble-making toys. These include giant bubble makers, normal bubble makers and bubble-guns. Inter-laced with her participation in this activity, she amuses onlookers with clown magic, alpha-gags and general silliness.

    Helium Balloons.
    Colorful 11" balloons are inflated with helium, attached to a string and given to whoever wants one. The string will be looped and attached to the wrists or belts of the little ones.

    Face Painting.
    Individual works of art are created on faces (or any normally exposed part of the body).

    Duck Pond Fishing.
    Children "hook" floating plastic ducks in a wading pond. Each duck is numbered on the bottom, determining the level of reward received for hooking that particular duck. Children will circle the "pond", allowing several to "fish" (or "duck", as the case may be) at the same time.

    Musical Circle Game.
    Colorful pads are placed in a circle on the ground.  The same number of children as there are pads will form a circle on the outside of the pad circle. When the music begins, the children move in the specified direction. The direction may be changed by the facilitator in mid-music. When the music stops, each child hops onto the nearest pad. Rewards are determined by the color of the pad. A chit will be drawn at the end of each circle to determine the color values.

    Leap-frog Game.
    Two green "lily pads" and a frog hat are issued to each participating child. The object is to move from one line to another without ever stepping off of a lily pad. If any part of the body touches the grass that person must go back to the start line and begin again. The first to arrive win the largest rewards. Everyone who finishes is rewarded.

    Musical Games.
    Music is played for the Limbo, the Hokey-Pokey and the Duck/Chicken Dance. Instructions are called in the beginning, then the music gets faster & faster.

    Water Relay With Spoons.
    Water is taken from a bowl with a spoon and is run forward about 20 feet to a measuring container, then the runner returns the spoon to the next runner in line to repeat the activity. The first team to fill their container to the prescribed mark wins the largest rewards.

    Sack Races.
    Individuals don a produce-sack and race the course distance while holding the sack up around their feet.

    3-Legged Races.
    Teams of two strap two of their legs together, then race the course distance.

    Tug of War.
    Two teams are "tugging it out" for possession of waterfront property (each side of the duck pond). Usually the highest levels of management are in the front of the team, closest to the pond. The center of the rope is placed over the duck fishing pond. Stepping around the pond disqualifies that person’s team.

    Karaoke singing.
    Special prize awards are advisable to encourage people to participate who are not comfortable with their voices, such as "Bravest Entry", most out of Key", "Mr. & Ms. Shivers up my spine", etc. A "Karaoke Klinic" will be conducted at the beginning to familiarize everyone with the process. The "klinic" ends with everyone singing an old standard song together as a choir.   Books will be available that list all of the available songs, listed both by title and by artist.

     ... AND MORE … 
    We are developing new games all the time.  Please give us your ideas.

     

     

    Have Music Will Travel
    Portable D.J.,
    Karaoke and
    Sound System
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