Game FUNdaMentals

Tug of War

Instructions for Operating the

Tug-of-War Game 

1.            Setup. 

a)            Lay the tug-of-war rope in an open area with the “duck pond” in the center.

2.            Announcing the game. 

a)            Begin announcing the Tug-of-war game ½ hour before it occurs to help build up enthusiasm and participation.  Announcement should be “You have ½ hour to beef up before the tug-of-war game, which will be held (define location) at (time).” Announce it again 15 minutes before, then 5 minutes before, then at the time.

3.            Read The Rules. 

a)            “There will be two teams chosen in a few minutes.  All players must be at least the age of (  ) and under the age of (  )”  

i)             (Age groups are 6-10, 11-16, 17-120

ii)         If there is a hierarchical structure to the organization, the two highest ranking people will be the team leaders.

iii)        The team leaders take the first positions on the rope. Each person chosen will take the next position behind the one previously chosen.

b)            “The announcer will choose the team leaders.  The team leaders will then be given an opportunity to choose the next player.  The next player will then be given an opportunity to choose the next player, and so on. IN ORDER TO HAVE EQUAL NUMBERS OF TEAM MEMBERS YOU MUST EACH WAIT UNTIL YOU ARE TOLD TO CHOOSE THE NEXT TEAM MEMBER.  If it gets too crazy we will start all over again.

c)            The tug of war objective is to drag the last member of the team through the center of the wading pool.

d)            Anyone who steps around the wading pool will disqualify their team.

e)            Do not begin pulling until the announcer has said “Ready, set, pull”.

f)             The team leader will be in the front of his team, closest to the pond

g)            For the adult tug-of-war, the team leaders will be the highest-ranking company executives who are playing.  This gives added incentive to the teams to pull (or to not pull, as the case may be).

h)           Have fun!

4.            The Team Selection

a)            Choose the two highest-ranking executives who have come out to play.  You will usually have been “clued” about this from the picnic coordinator.  Set them apart from the others, and from themselves.  Give them plenty of space so that you can observe for any cheating and/or chaos during the selection.

b)            Remind them that their team selection will either keep them dry or let them get wet.  Tell them to each to “GO” and pick one team member.

c)            Tell them that they can collaborate, if they want to, but it is the responsibility of the last person chosen to select the next person.

d)            Tell them to each to “GO” and pick one team member.

e)            When they have selected their team member they will take the next place on the tug-of-war rope, behind the person who chose them.

f)             Continue this in an orderly fashion, clearly announcing “GO” at each selection time until all players have been chosen.

5.            The War.  

a)            When everyone seems ready, announce “Ready, set, pull”. 

b)            Watch for cheating. 

 

 

 

 

 

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